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Near-future dystopias, hard physics, the weight of interstellar silence.
Mythic worlds, old gods, the ecology of magic, folklore made real.
European noir, moral ambiguity, the city at 3am.
Gothic dread, unreliable narrators, the horror that never fully reveals itself.
Fair-play puzzles, locked rooms, small communities with large secrets.
The archaeology of love, first and last encounters, the domestic as emotional landscape.
Experimental forms, grief, language at the moment it fails.